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  1. Have my computer outsmarted me again or am I just doing it w
  2. Possible bug with transparrency and skylight.
  3. Cool (but a tad expensive!)
  4. Animation Bug?
  5. It's quiet... too quiet
  6. Reflection map bug?
  7. DOF
  8. ridiculously high poly counts
  9. Next generation GPUs
  10. grainy reder of chrome
  11. area shadow flickers
  12. V NICE BRAZIL ANIME [looks like brazil will replace renderma
  13. Now Brazil is out for Max....
  14. Render effects with Brazil
  15. URGENT: Problems with switching between Brazil render and ma
  16. Release Date
  17. DOF with brazil test version
  18. CMYK
  19. Idea : Integrate Firestorm into Brazil
  20. How do I.....?
  21. recovering crashed files ?
  22. user view & rendering?
  23. The Question
  24. Artwork from where
  25. HDRI
  26. 1024x768 ?? is it the max???
  27. License Expired
  28. Learning Blur Plugins
  29. Images and textures
  30. Thought I'd ask this here....
  31. settings?
  32. water droplets help
  33. beginner brazil user needs help
  34. HDRI probes
  35. initiation taking ages
  36. Meeting in Toronto
  37. flat mirror
  38. BlurPlugins ok in Max 5?
  39. How Does One Get A Job?
  40. HDRI install
  41. clear glass material?
  42. Caustics / subsurface scattering with Brazil alpha 02.2.26
  43. brazil speed
  44. HDRI problem
  45. Brushed Stainless Steel. How?
  46. Next Brazil version
  47. Best AA settings?
  48. Glow in Brazil....
  49. ANTI-ALIASING?
  50. BSSRDF & New Techniques for SSS Check This Out!
  51. Brazil 1.0
  52. Now that the v1.0 is out...
  53. Newbie: Lights, lights, lights
  54. Problem with some lighting..can someone help out?
  55. Exclude object from alpha channel?
  56. Test Version 0.4.53 working on Max 5?
  57. Dynoskin and Dirt?
  58. Plugin not initializing...
  59. copy rights
  60. RayFX Documentation
  61. IBC at the Amsterdam RAI in The Netherlands
  62. Brazil 1.0 Anybody using it?
  63. need help for instalation!!! :-)
  64. Help (Im New)
  65. Can anyone comment this professionally?
  66. Convincing landscape materials
  67. HDR image downloads
  68. Sub surface Scattering ?
  69. Architectural Glass
  70. why brazil only for 3d studio max?
  71. Brazil And Viz3i French
  72. Speed
  73. Skylight
  74. Rendering an animation?
  75. Raytraced Shadows Look Fake
  76. What is the problem?
  77. Just curious about this
  78. Frosty Glass Effect....How To?
  79. hdr stuff
  80. saving radiosity solution
  81. alloy wheels, how?
  82. SSS Multiple Types?
  83. Is there a way to make a self illuminating texture NOT emit
  84. Has Brazil true Motion Blur like fR has?
  85. matte shadows
  86. duplicate class id
  87. Texture Baking?
  88. Problem Render - Random Spotches of Colour in Reflections
  89. Brazil Image Quality - Bucket issue
  90. Can't make opacity mapping work with latest beta.
  91. Problems with motion blur...
  92. no more lights
  93. Caustics and HDRI ???
  94. Purchase Info
  95. glowing light cards w/ brazil?
  96. No educational version?
  97. Brazil 1 Demo
  98. Cool Thread
  99. Displacement/ motion blur?
  100. Brazil Public Test
  101. Exclude object from alpha
  102. Thanks!
  103. omni versus direct/spot lights.....
  104. dual p4
  105. SINGLE FRAME DISTRIBUTED NET RENDER
  106. Candle Flame Tutorial, Or Help
  107. HDRI model problem
  108. Caustic Problems
  109. Black point on render
  110. Hair/Fur plugin for Brazil?
  111. Glas Material - 2 sided or not
  112. brushed metal
  113. Memory issues
  114. Stupid Video Post! Lens Flare/Room Problems - Pls Help!?!?
  115. Single Frame Distributed Net Render Question
  116. Tile Based Distributed Rendering??
  117. Dust Devil bombs
  118. Poor render quality
  119. crashes
  120. IWC watch
  121. Prism effect with Brazil r/s?
  122. whiskey in the jar !
  123. 3DStudio Max 3.1 and BLURLIB.dlu (build 4.0)
  124. HDRI - blue everywhere
  125. how is the photon map server supposed to work?
  126. Loading Radience image files
  127. Radiosity
  128. Brazil FREE or at least a new DEMO Version?
  129. Weird Brazil/HDRI problem
  130. Hey guys, I just installed...
  131. Orchid status? "True" Displacement Status?
  132. quartz
  133. outwards gradient
  134. Brazil Shag Hair Question
  135. Brazil with video post?
  136. Brazil vs Finalrender
  137. Dark glass
  138. is there a help or something like tht for brazil ?
  139. Aluminum
  140. will PSD manger form Cebas work with Brazil??
  141. Incorrect HDRI
  142. It doesn't seem a problem by me. Is it wrong or right?
  143. Shave and a Haircut - when?
  144. Brazil in max 5, is it stable ?
  145. Quick Brazil Question
  146. Dynamics problem - non-brazil related
  147. Chrome light reflections without HDRI
  148. Rendering Phoenix Enviroment Effects (plugin) with Brazil H
  149. I Bought Brazil 1.0 today, YEAH!! *NM*
  150. Dust Devil Render Issues
  151. Remember last years Cebas Website?
  152. help with sss
  153. does have brazil this feature yet??
  154. Grainy render?
  155. Happy New Year to All !
  156. Bloom feature in Brazil??
  157. How do i fix this??
  158. Implict Surfaces?
  159. Weird Boxes?
  160. Texturing Problems using Brasil
  161. just out of curiosity - BRAZIL 2.0
  162. A bit of a Kazaa crisis??
  163. AA in Brazil ??
  164. VIZ daylight system
  165. Brazil for Mac?
  166. HDRI and net renders
  167. green stuff
  168. Rendering large images with Brazil
  169. hdri plugin for max 5?
  170. Shag:Fur Shadowing in Brazil Problem- I am almost insane ove
  171. HELPPP!..Newbie questions!
  172. Wake and general quessy
  173. Will Brazil be a Discreet Certified Plugin like finalRender?
  174. HDRI color oddities?
  175. Brazil & XREFS
  176. fish eye lens feature in brazil
  177. WIP texture problem - blurred and distorted
  178. Using the free HDRI plugin - Help the New Guy
  179. too much time to render
  180. errors on site
  181. Shave & a Haircut, crossgrade?
  182. To Neil Blevins, check this out:
  183. Blinders 1.02 Script!
  184. why cant i use support
  185. Vray can render up to 100000x100000 resoultion!
  186. use of map filtering?
  187. CD's prismatic reflections
  188. grainy reflection
  189. Is Brazil able to render this scene?
  190. what means GI
  191. where to find estimated reneder time?
  192. Problems in site solved
  193. photons
  194. cd's plastis shadows
  195. Need help with transparency setting,
  196. Assigning Brazil as the renderer in 3D Studio Max 4.2...
  197. Architectual modeling and interior lightning
  198. plastic(polyetherene-kindoftranslucent/frosty type)anybdy?
  199. Newbie Q: Double Refraction or Birefringence implemented?
  200. BSSRDF
  201. Newbie has Assertion Failed with public test version
  202. reeeeeeally off topic
  203. Background image
  204. aa in brazil - i cannot get sharp textures
  205. how to render an object as wireframe with brazil 1.0
  206. wiretex update?
  207. QMC?
  208. any other good brazil sitesa to chat on??
  209. Finalrender rendering speed.
  210. is this over sampling?
  211. How is this done, HDRI exclusion?
  212. Using Dust Devil
  213. How does brazil handle distributive network rendering?
  214. Render to Texture...
  215. Brazil 1.03/1.05?
  216. Brazil r/s Competative Upgrade?
  217. how does 8 bit represent 256 colors ?
  218. Pearlescence help needed
  219. how to under stand...
  220. how to get sky light when my scene is in a huge box(or spher
  221. ooh man ,I do love glass....
  222. DOF and SHAG:FUR
  223. Rendering animations
  224. HDR shop trouble
  225. Wax Material
  226. skylight rendering question
  227. Where did they go?
  228. Frosted glassmaterial
  229. Free Brazil when?
  230. Shadow pass, how to ?
  231. How to install HDRI plugin
  232. ot: triangle data
  233. render resolutin
  234. specular at hdri
  235. water
  236. Photon Caustic Vase
  237. Sharpen shadows...?
  238. Problem brazil rendering animation
  239. Plug-in Compatibility
  240. Brazil Chrome
  241. Brazil Chrome
  242. csg plane doesnt reflects its self in cromed sphere
  243. Brazil, Lightscape and accurate lighting simulations
  244. Global illumination reflection...
  245. SUB SURFACE SCATERING (SSS)
  246. Alpha Is Opaque?
  247. network rendering
  248. splotchy shadows
  249. spotchy shadows parameters
  250. wiretex update?