Brazil 2 Rio (aka "Rio") is the next generation, freely available learning edition of SplutterFish's award-winning Brazil r/s renderer for 3ds Max and Autodesk VIZ.
These Release Notes cover what's new, download and installation instructions and frequently asked questions for Brazil "Rio" 2. Please read these notes and the bug filing instructions before reporting any issues.
Give us your feedback on our forum.
What's New in Brazil "Rio" Rendering System 2.1b build-1621
- Release Date
- August 27, 2008
- Changes for this build
- This releases fixes bucket problems with the Analytic Bump and Analytic Displacement features and minor AreaLightMesher enhancements/fixes. A detailed list of changes is available.
- Earlier Changes
- For information about previous changes, please see the Brazil 2.1b build-1619 Release Notes.
- Brazil Rio Features
- For an overview, please see Brazil r/s v2 Features.
Downloading and Installing
System Requirements
Before installing, make sure your computer meets the system requirements.
Downloading Rio
SplutterFish provides Brazil r/s for 3ds max and Rhino 3D in a variety of configurations. You can get the FREE Rio Learning Edition here. For other Brazil Editions, please see our product pages, and visit our online store to purchase.
Installing Rio
Please note that installing Rio will overwrite any existing installations of Brazil 2 in 3ds Max. It is recommended, but typically not required, that you uninstall previous installations of Brazil r/s / Brazil Rio.
Removing Rio
You can remove Rio through the Add/Remove Software Control Panel applet, or through the Start Menu on Windows.
Frequently Asked Questions
Why do a FREE version like this?
It's no secret that SplutterFish has a long history of freely providing critical (and fun!), high-end 3D tools to the CG community -- many which are now shipped "in-the-box" as part of 3ds Max. We don't believe that lack of access to tools should be the reason for keeping creative individuals from expanding their skills and realizing their potential as artists.
We do, however, make our living by selling the commercial version of Brazil r/s, and we hope that by continuing to support the community in this way, that community will continue to grow and support our efforts as well.
What's not included in the Rio Edition?
This build is based upon and includes all the features of the current Brazil r/s Pro-beta build, but is
selectively feature-limited so as to make it primarily usable for
personal and educational purposes. Rio will not work
well in a mixed "Brazil r/s" and "Brazil Rio" environment. A list of
disabled features and limitations includes:
- No support for network rendering
- Image size has been limited to 1024x511 maximum
- File saving/loading limitations:
- Scene files can be created/saved/loaded freely between Rio versions
- Scene files saved in Brazil Rio will be loadable/savable in Brazil r/s
- Scene files saved in Brazil r/s will be loadable, read-only, in Brazil Rio (meaning you will not be able to re-save the loaded file)
This version is much faster and more complete than previous versions of Rio and contains the same
features that were used to generate all the images in the Gallery.
What's the difference between Rio and a full evaluation of Brazil r/s?
An evaluation is typically a 30-day, full-featured, time-locked version
of Brazil r/s and it includes access to all our normal support
services, network rendering, floating licensing, full documentation and
examples, etc. Evaluation licenses are handled on a case by case basis.
For further information on evaluating or purchasing the full version
of Brazil r/s, please contact sales@splutterfish.com.
How do I get started?
Those that have used previous Brazil r/s and Rio versions should be able to
pick up the basics of Rio fairly quickly. Documentation is provided and we recommend
you check out the Brazil r/s Field Guide for tutorials and training material. Brazil is different
than other renderers in that it gives you the flexibility and control to overdrive the system in ways you might not
expect. Brazil/Rio 2 is a high-performance, very-fast renderer, but you may
have to change some of your current work habits to experience what the renderer is truly
capable of.
How can I contribute?
- Report bugs
- If you find any, let us know
For now, just report any bugs to our forums -- please try and avoid reporting bugs that are already there - thanks
- Contribute something back to the community
- Help us improve the documentation, contribute to the Materials Gallery, upload something to the Image Gallery, Write a tutorial for the Brazil r/s Field Guide, etc.)
- Help someone else
- Hang out on our forums and help out someone who needs it.
- Buy something from SplutterFish
- We all need to make a living doing this, and we depend on the grass-roots of this community, so if you're in a position to purchase or to encourage someone else too, please do
Disclaimers
Please don't mirror this software without permission. For information on distribution and licensing, drop an e-mail to contact@splutterfish.com.
If you have any comments or
suggestions, drop a line on our forums.
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